Colors Preferences in Tanzanian Culture,International Multilingual Journal of Science and Technology, vol.8 no.2 pp.5834-5846 Other 2023 Godfrey Steven Semwaiko、張剛鳴(Kang-Ming Chang)、侯愷均(Kai Chun, Hou)*
Metaverse May Improve Long-Term Health Care Outcomes In Taiwan,International Multilingual Journal of Science and Technology, vol.7 no.4 pp.4787-4793 Other 2022 Yi-Jung Lai、張剛鳴(Kang-Ming Chang)、侯愷均(Kai Chun, Hou)*
Design Elements and Design Style of Mobile App Icons,感性學報, vol.4 no.1 pp.4-27 Other 2016 何俊亨(Chun-Heng Ho)、侯愷均(Kai Chun, Hou)
KSII Transactions on Internet & Information Systems,KSII Transactions on Internet and Information Systems, vol.9 no.6 pp.2251-2270 SCI 2015 何俊亨(Chun-Heng Ho)、侯愷均(Kai Chun, Hou)*
Exploring the Effectiveness of Integrating Aesthetic Education with Augmented Reality - International Design Conference on Integrated Interdisciplinary Innovation 2024 National Yunlin University of Science and Technology 2024.03 Ivy Wei、侯愷均(Kai Chun, Hou)
不同學習模式在遊戲式數位學習中對運算思維之學習成效 - 第十九屆台灣數位學習發展研討會 (TWELF 2024) 東海大學 2024.03 王宣閔(Hsuan min Wang)、Jessy Lin、侯愷均(Kai Chun, Hou)、孫春在
Exploring the Motivation of Situational Design Creativity Using Text Generation Artificial Intelligence Models - A Case Study on ChatGPT in Digital Game Design - International Conference on Innovation Digital Design Taiwan/ Tainan/ Southern Taiwan University of Science and Technology 2023.05 侯愷均(Kai Chun, Hou)、孫春在(Chuen-Tsai, Sun)、王宣閔(Hsuan min Wang)
Developing a smart posture diagnosis system to assist fitness using deep learning - International Conference on Innovation Digital Design Taiwan/ Tainan/ Southern Taiwan University of Science and Technology 2023.05 王宣閔(Hsuan min Wang)、劉兆原(Zhao-Yuan Liu)、侯愷均(Kai Chun, Hou)、孫春在(Chuen-Tsai, Sun)
數位融合之視多障非點字學習者使用輔助科技初探 - 2023特殊教育國際學術研討會 中華民國/嘉義/國立嘉義大學 2023.05 楊淑君(Stephanie Yang)、侯愷均(Kai Chun, Hou)
視多障生符號運用與溝通表達之個案研究 - 幼兒教育暨早期療育理論與實務國際學術研討會 中華民國/台中/國立臺中教育大學 2023.04 楊淑君(Stephanie Yang)、林聯發(LIEN-FA LIN)、侯愷均(Kai Chun, Hou)
Multimedia Dynamic Creation on Mushroom Theme - International Design Conference on Integrated Interdisciplinary Innovation 2023 Taiwan/ Yunlin/ National Yunlin University of Science and Technology 2023.03 杜若慈(JO-TZU TU)、侯愷均(Kai Chun, Hou)
Education Design for Number Dots Cognition - Communication Assistive Device and Teaching Modules - International Design Conference on Integrated Interdisciplinary Innovation 2023 Taiwan/ Yunlin/ National Yunlin University of Science and Technology 2023.03 楊淑君(Stephanie Yang)、侯愷均(Kai Chun, Hou)
優質教育與創新之路:以數字點溝通輔具與教學設計為例 - 第十八屆台灣數位學習發展研討會 (TWELF 2023) 中華民國/屏東/墾丁 2023.03 楊淑君(Stephanie Yang)、侯愷均(Kai Chun, Hou)
Social Endorser Advertising Dissemination Mechanism Based on Social, Mobility and Contextual Intelligence - 2022 12th International Congress on Advanced Applied Informatics, IIAI-AAI 2022 Japan/Kanazawa City/The Kanazawa Chamber of Commerce and Industry 2022.07 林聯發(LIN LIEN FA)、Yuan-Ko Huang、侯愷均(Kai Chun, Hou)
Research on Students' Creative Motivation through Interactive Virtual Reality - The 26th Global Chinese Conference on Computers in Education(GCCCE 2022) Hong Kong/The Education University of Hong Kong 2022.05 侯愷均(Kai Chun, Hou)、張剛鳴(Kang-Ming Chang)、林聯發(Lien-Fa Lin)
A Research on the Correlation between Community Resource Capability and Community Service Deman - International Conference on Humanities, Education, and Social Praxis in The Age of The Age of The New Normal Taiwan/Taichung/Wufeng 2022.05 黃松林(song-lin Huang)、侯愷均(Kai Chun, Hou)、陳秀靜(Hsiu-ching Chen)
Applying the technology acceptance model to evaluate user intention of the virtual battlefield training system - Interdisciplinary Innovation Design Conference International 2022 Taiwan/Yunlin/National Yunlin University of Science and Technology 2022.03 茆家麒(Chia-Chi Mao)、侯愷均(Kai Chun, Hou)
A Pilot Study on Teaching Strategies for Constructing a Virtual Reality Digital Space with A Trainable Spatial Ability - Interdisciplinary Innovation Design Conference International 2022 Taiwan/Yunlin/National Yunlin University of Science and Technology 2022.03 侯愷均(Kai Chun, Hou)、羅日生(Jih-Sheng, Lo)、王宣閔(Hsuan-Min, Wang)、廖家鴻(Chia-Hung, Liao)
Influence of Immersive Virtual Reality in Understanding Independence Day Ceremony - Interdisciplinary Innovation Design Conference International 2022 Taiwan/Yunlin/National Yunlin University of Science and Technology 2022.03 Godfrey Steven Semwaiko、侯愷均(Kai Chun, Hou)、張剛鳴(Kang-Ming Chang)
Beauty under finger – Kansei interface conceptual framework explores the relationship between users and apps interface - Design Management Academy conference 2017 the Hong Kong Polytechnic University 2017.06 侯愷均(Kai Chun, Hou)
A preliminary study on aesthetic of apps icon design - IASDR 2013 5th International Congress of International Association of Societies of Design Research Tokyo, Japan 2013.08 侯愷均(Kai Chun, Hou)
Using pupil size variation for evaluating users’ emotion elicited by products - the International Conference on Kansei Engineering and Emotion Research, KEER Taiwan/Penghu 2012.05 盧彥年(Yen-Nien, Lu)、侯愷均(Kai Chun, Hou)
Balance between Beauty and Usability in Kansei Interface for Smartphone - IASDR 2011 4th International Congress of International Association of Societies of Design Research Delft, Netherlands 2011.08 侯愷均(Kai Chun, Hou)
互動式廚房資訊管理系統整合研究初探 - 「智慧生活科技區域整合中心計畫」暨「前瞻優質生活環境計畫」聯合成果發表會 台灣/台北市/台灣大學 2009.01 何俊亨、牟采雲、侯愷均(Kai Chun, Hou)
【國科會】多人混合實境於藝術展演技術研究以軍事藝術為例 (NSTC 112-2410-H-468-019-) 2023.08.01 ~ 2024.07.31 侯愷均(Kai Chun, Hou)、茆家麒
【國科會】子計畫一:元宇宙混合實境於產品設計討論中可扮演的積極角色研究 (NSTC 112-2410-H-468-021 -) 2023.08.01 ~ 2024.07.31 陳啟雄(Chi-Hsiung Chen)、侯愷均(Kai Chun, Hou)、許慶賢(Ching-Hsien Hsu)、林信宏(LIN HSIN HUNG)
【教育部-教學實踐研究計畫】結合觀察學習實踐環(OSPC)之教學策略對遊戲設計課程學習動機與創作動機之影響 (PHA1122416) 2023.08.01 ~ 2024.07.31 侯愷均(Kai Chun, Hou)
【國科會】提升遊戲自制力、自尊及幸福感且降低遊戲成癮風險之自我調控Apps方案之發展及成效評估 (MOST-111-2410-H-468-007-MY2) 2022.08.01 ~ 2026.07.31 柯慧貞(HUEI CHEN KO)、廖御圻(Yu-Chi Liao)、蔡志仁(Zhi-Ren Tsai)、陳政煥(Cheng-Huan Chen)、侯愷均(Kai Chun, Hou)、藍先元(Lane, Hsien Yuan)
NFT數位藝術創作 XDU00251A (大學日間部 )【第112學年第2學期:A班】<br>NFT的誕生意謂著藝術創作的無價,本課程以授課與實務相配合,重點在於啟發學生思考創意與環境間的關係, 並以此做為現代美學實務工作之基礎。
使用者設計研究 01M00081A (研究所碩士班 )【第112學年第2學期:A班】<br>Low-Code/ No-Code時代來臨,更顯圖形化使用者(GUI)的重要性與使用者經驗(UX)的必要性!隨著科技進步以及生活中產品使用行為的改變,產品的使用經驗成為重要的關注議題。這門課將透過論文與議題探討,探討兼具美學與功能的人機介面設計概念。